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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <cstddef>#include <vector>Go to the source code of this file.
Classes | |
| class | donut::AtlasPacker< InitialResolution, Padding > |
| Axis-aligned rectangle packer for expandable square texture atlases. More... | |
| struct | donut::AtlasPacker< InitialResolution, Padding >::InsertRectangleResult |
| Result of the insertRectangle() function. More... | |
Namespaces | |
| namespace | donut |