libdonut
2.3.2
Application framework for cross-platform game development in C++20
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#include <cstddef>
#include <vector>
Go to the source code of this file.
Classes | |
class | donut::AtlasPacker< InitialResolution, Padding > |
Axis-aligned rectangle packer for expandable square texture atlases. More... | |
struct | donut::AtlasPacker< InitialResolution, Padding >::InsertRectangleResult |
Result of the insertRectangle() function. More... | |
Namespaces | |
donut | |