libdonut
2.3.2
Application framework for cross-platform game development in C++20
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#include <donut/UniqueHandle.hpp>
#include <cstddef>
#include <cstdint>
#include <span>
#include <stdexcept>
#include <string>
#include <vector>
Go to the source code of this file.
Classes | |
class | donut::File |
Unique handle to a file in the virtual Filesystem. More... | |
struct | donut::File::Error |
Exception type for errors that may arise when attempting to access files through the virtual File API. More... | |
struct | donut::File::Metadata |
Record of metadata for a specific virtual file. More... | |
Namespaces | |
donut | |