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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <donut/UniqueHandle.hpp>#include <cstddef>#include <cstdint>#include <span>#include <stdexcept>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| class | donut::File |
| Unique handle to a file in the virtual Filesystem. More... | |
| struct | donut::File::Error |
| Exception type for errors that may arise when attempting to access files through the virtual File API. More... | |
| struct | donut::File::Metadata |
| Record of metadata for a specific virtual file. More... | |
Namespaces | |
| namespace | donut |