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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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Go to the source code of this file.
Classes | |
| struct | donut::FilesystemOptions |
| Configuration options for a virtual Filesystem. More... | |
| class | donut::Filesystem |
| Persistent system for managing the virtual filesystem. More... | |
Namespaces | |
| namespace | donut |
Enumerations | |
| enum class | donut::FilesystemMountPriority { donut::LOWER , donut::HIGHER } |
| Mount priority for a newly mounted archive to a virtual Filesystem, relative to all previously mounted archives. More... | |