libdonut  2.3.2
Application framework for cross-platform game development in C++20
Classes | Namespaces
LinearAllocator.hpp File Reference
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <memory>
#include <new>
#include <span>
#include <utility>
#include <vector>

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Classes

class  donut::LinearMemoryResource
 
class  donut::LinearAllocator< T >
 

Namespaces

 donut