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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <algorithm>#include <cassert>#include <cstddef>#include <memory>#include <new>#include <span>#include <utility>#include <vector>Go to the source code of this file.
Classes | |
| class | donut::LinearMemoryResource |
| class | donut::LinearAllocator< T > |
Namespaces | |
| namespace | donut |