libdonut
2.3.2
Application framework for cross-platform game development in C++20
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#include <array>
#include <cstddef>
#include <cstdint>
#include <string>
#include <utility>
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Classes | |
class | donut::graphics::ShaderParameter |
Identifier for a uniform shader variable inside a ShaderProgram. More... | |
class | donut::graphics::ShaderArray< T, N > |
Fixed-size array of uniform shader variable identifiers representing an array inside a ShaderProgram. More... | |
Namespaces | |
donut | |
donut::graphics | |