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    libdonut 2.3.6
    
   Application framework for cross-platform game development in C++20 
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#include <array>#include <cstddef>#include <cstdint>#include <string>#include <utility>Go to the source code of this file.
Classes | |
| class | donut::graphics::ShaderParameter | 
| Identifier for a uniform shader variable inside a ShaderProgram.  More... | |
| class | donut::graphics::ShaderArray< T, N > | 
| Fixed-size array of uniform shader variable identifiers representing an array inside a ShaderProgram.  More... | |
Namespaces | |
| namespace | donut | 
| namespace | donut::graphics |