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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <array>#include <cstddef>#include <cstdint>#include <string>#include <utility>Go to the source code of this file.
Classes | |
| class | donut::graphics::ShaderParameter |
| Identifier for a uniform shader variable inside a ShaderProgram. More... | |
| class | donut::graphics::ShaderArray< T, N > |
| Fixed-size array of uniform shader variable identifiers representing an array inside a ShaderProgram. More... | |
Namespaces | |
| namespace | donut |
| namespace | donut::graphics |