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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <utility>Go to the source code of this file.
Classes | |
| class | donut::UniqueHandle< Handle, Deleter, NullHandle > |
| Generic nullable RAII resource handle with exclusive ownership of a resource that is automatically destroyed on handle destruction. More... | |
Namespaces | |
| namespace | donut |