libdonut  2.3.2
Application framework for cross-platform game development in C++20
donut::graphics::Renderer Member List

This is the complete list of members for donut::graphics::Renderer, including all inherited members.

clearFramebufferColor(Framebuffer &framebuffer, Color color)donut::graphics::Renderer
clearFramebufferColorAndDepth(Framebuffer &framebuffer, Color color)donut::graphics::Renderer
clearFramebufferDepth(Framebuffer &framebuffer)donut::graphics::Renderer
operator=(const Renderer &)=deletedonut::graphics::Renderer
operator=(Renderer &&)=deletedonut::graphics::Renderer
render(Framebuffer &framebuffer, const RenderPass &renderPass, const Viewport &viewport, const Camera &camera, std::optional< Rectangle< int >> scissor={})donut::graphics::Renderer
Renderer(const RendererOptions &options={})donut::graphics::Rendererexplicit
Renderer(const Renderer &)=deletedonut::graphics::Renderer
Renderer(Renderer &&)=deletedonut::graphics::Renderer
~Renderer()donut::graphics::Renderer