libdonut
2.3.2
Application framework for cross-platform game development in C++20
donut
graphics
Shader3D
donut::graphics::Shader3D Member List
This is the complete list of members for
donut::graphics::Shader3D
, including all inherited members.
BLINN_PHONG
donut::graphics::Shader3D
static
diffuseColor
donut::graphics::Shader3D
diffuseMap
donut::graphics::Shader3D
dissolveFactor
donut::graphics::Shader3D
emissiveColor
donut::graphics::Shader3D
emissiveMap
donut::graphics::Shader3D
FRAGMENT_SHADER_SOURCE_CODE_BLINN_PHONG
donut::graphics::Shader3D
static
FRAGMENT_SHADER_SOURCE_CODE_UNLIT
donut::graphics::Shader3D
static
normalMap
donut::graphics::Shader3D
normalScale
donut::graphics::Shader3D
occlusionFactor
donut::graphics::Shader3D
options
donut::graphics::Shader3D
program
donut::graphics::Shader3D
projectionMatrix
donut::graphics::Shader3D
Shader3D
(const ShaderProgramOptions &programOptions, const Shader3DOptions &options={})
donut::graphics::Shader3D
inline
specularColor
donut::graphics::Shader3D
specularExponent
donut::graphics::Shader3D
specularMap
donut::graphics::Shader3D
UNLIT
donut::graphics::Shader3D
static
VERTEX_SHADER_SOURCE_CODE_INSTANCED_MODEL
donut::graphics::Shader3D
static
viewMatrix
donut::graphics::Shader3D
viewProjectionMatrix
donut::graphics::Shader3D
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1.9.1