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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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This is the complete list of members for donut::graphics::ShaderStage, including all inherited members.
| get() const noexcept | donut::graphics::ShaderStage | inline |
| operator bool() const noexcept | donut::graphics::ShaderStage | inlineexplicit |
| ShaderStage() noexcept=default | donut::graphics::ShaderStage | explicit |
| ShaderStage(ShaderStageType type, const char *definitions, const char *sourceCode) | donut::graphics::ShaderStage | explicit |