libdonut
2.3.2
Application framework for cross-platform game development in C++20
|
This is the complete list of members for donut::graphics::ShaderStage, including all inherited members.
get() const noexcept | donut::graphics::ShaderStage | inline |
operator bool() const noexcept | donut::graphics::ShaderStage | inlineexplicit |
ShaderStage() noexcept=default | donut::graphics::ShaderStage | explicit |
ShaderStage(ShaderStageType type, const char *definitions, const char *sourceCode) | donut::graphics::ShaderStage | explicit |