libdonut 2.3.6
Application framework for cross-platform game development in C++20
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opengl.hpp
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1#ifndef DONUT_GRAPHICS_OPENGL_HPP
2#define DONUT_GRAPHICS_OPENGL_HPP
3
4#ifdef __EMSCRIPTEN__
5#include <GLES3/gl3.h> // GL..., gl...
6#else
7#include <glad/gl.h> // GL..., gl..., GLAD..., glad...
8#endif
9
10#endif