libdonut
2.3.2
Application framework for cross-platform game development in C++20
include
donut
graphics
opengl.hpp
Go to the documentation of this file.
1
#ifndef DONUT_GRAPHICS_OPENGL_HPP
2
#define DONUT_GRAPHICS_OPENGL_HPP
3
4
#ifdef __EMSCRIPTEN__
5
#include <GLES3/gl3.h>
// GL..., gl...
6
#else
7
#include <glad/gl.h>
// GL..., gl..., GLAD..., glad...
8
#endif
9
10
#endif
Generated by
1.9.1