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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <algorithm>#include <array>#include <bit>#include <cstdint>#include <istream>#include <limits>#include <ostream>Go to the source code of this file.
Classes | |
| class | donut::random::SplitMix64Engine |
| Implementation of the SplitMix64 pseudorandom number generator that provides the API required for a standard uniform random bit generator, so that it can be plugged into any of the random number distributions provided by the standard library. More... | |
| class | donut::random::Xoroshiro128PlusPlusEngine |
| Implementation of the xoroshiro128++ pseudorandom number generator that provides the API required for a standard uniform random bit generator, so that it can be plugged into any of the random number distributions provided by the standard library. More... | |
Namespaces | |
| namespace | donut |
| namespace | donut::random |