libdonut
2.3.2
Application framework for cross-platform game development in C++20
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#include <algorithm>
#include <array>
#include <bit>
#include <cstdint>
#include <istream>
#include <limits>
#include <ostream>
Go to the source code of this file.
Classes | |
class | donut::random::SplitMix64Engine |
Implementation of the SplitMix64 pseudorandom number generator that provides the API required for a standard uniform random bit generator, so that it can be plugged into any of the random number distributions provided by the standard library. More... | |
class | donut::random::Xoroshiro128PlusPlusEngine |
Implementation of the xoroshiro128++ pseudorandom number generator that provides the API required for a standard uniform random bit generator, so that it can be plugged into any of the random number distributions provided by the standard library. More... | |
Namespaces | |
donut | |
donut::random | |