libdonut 2.3.6
Application framework for cross-platform game development in C++20
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Classes | Namespaces
Buffer.hpp File Reference
#include <donut/UniqueHandle.hpp>
#include <donut/graphics/Handle.hpp>

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Classes

class  donut::graphics::Buffer
 Unique resource handle with exclusive ownership of a GPU memory buffer. More...
 

Namespaces

namespace  donut
 
namespace  donut::graphics