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    libdonut 2.3.6
    
   Application framework for cross-platform game development in C++20 
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#include <donut/graphics/ShaderConfiguration.hpp>#include <donut/graphics/ShaderParameter.hpp>#include <donut/graphics/ShaderProgram.hpp>Go to the source code of this file.
Classes | |
| struct | donut::graphics::Shader2DOptions | 
| Configuration options for a Shader2D.  More... | |
| class | donut::graphics::Shader2D | 
| ShaderProgram specialized for rendering TexturedQuad instances in 2D.  More... | |
Namespaces | |
| namespace | donut | 
| namespace | donut::graphics |