libdonut
2.3.2
Application framework for cross-platform game development in C++20
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Configuration options for a Shader2D. More...
#include <donut/graphics/Shader2D.hpp>
Public Attributes | |
ShaderConfiguration | configuration |
Shader configuration options, see ShaderConfiguration. More... | |
Configuration options for a Shader2D.
ShaderConfiguration donut::graphics::Shader2DOptions::configuration |
Shader configuration options, see ShaderConfiguration.