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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <donut/graphics/ShaderConfiguration.hpp>#include <donut/graphics/ShaderParameter.hpp>#include <donut/graphics/ShaderProgram.hpp>Go to the source code of this file.
Classes | |
| struct | donut::graphics::Shader3DOptions |
| Configuration options for a Shader3D. More... | |
| class | donut::graphics::Shader3D |
| ShaderProgram specialized for rendering Model instances in 3D. More... | |
Namespaces | |
| namespace | donut |
| namespace | donut::graphics |