libdonut
2.3.2
Application framework for cross-platform game development in C++20
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#include <donut/graphics/ShaderConfiguration.hpp>
#include <donut/graphics/ShaderParameter.hpp>
#include <donut/graphics/ShaderProgram.hpp>
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Classes | |
struct | donut::graphics::Shader3DOptions |
Configuration options for a Shader3D. More... | |
class | donut::graphics::Shader3D |
ShaderProgram specialized for rendering Model instances in 3D. More... | |
Namespaces | |
donut | |
donut::graphics | |