libdonut  2.3.2
Application framework for cross-platform game development in C++20
Classes | Namespaces
Shader3D.hpp File Reference
#include <donut/graphics/ShaderConfiguration.hpp>
#include <donut/graphics/ShaderParameter.hpp>
#include <donut/graphics/ShaderProgram.hpp>

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Classes

struct  donut::graphics::Shader3DOptions
 Configuration options for a Shader3D. More...
 
class  donut::graphics::Shader3D
 ShaderProgram specialized for rendering Model instances in 3D. More...
 

Namespaces

 donut
 
 donut::graphics