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    libdonut 2.3.6
    
   Application framework for cross-platform game development in C++20 
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Configuration options for a Shader3D. More...
#include <donut/graphics/Shader3D.hpp>
Public Attributes | |
| ShaderConfiguration | configuration {} | 
| Shader configuration options, see ShaderConfiguration.   | |
Configuration options for a Shader3D.
| ShaderConfiguration donut::graphics::Shader3DOptions::configuration {} | 
Shader configuration options, see ShaderConfiguration.