libdonut  2.3.2
Application framework for cross-platform game development in C++20
Public Attributes | List of all members
donut::graphics::Shader3DOptions Struct Reference

Configuration options for a Shader3D. More...

#include <donut/graphics/Shader3D.hpp>

Public Attributes

ShaderConfiguration configuration {}
 Shader configuration options, see ShaderConfiguration. More...
 

Detailed Description

Configuration options for a Shader3D.

Member Data Documentation

◆ configuration

ShaderConfiguration donut::graphics::Shader3DOptions::configuration {}

Shader configuration options, see ShaderConfiguration.


The documentation for this struct was generated from the following file: