libdonut
2.3.2
Application framework for cross-platform game development in C++20
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Configuration options for a Shader3D. More...
#include <donut/graphics/Shader3D.hpp>
Public Attributes | |
ShaderConfiguration | configuration {} |
Shader configuration options, see ShaderConfiguration. More... | |
Configuration options for a Shader3D.
ShaderConfiguration donut::graphics::Shader3DOptions::configuration {} |
Shader configuration options, see ShaderConfiguration.