libdonut  2.3.2
Application framework for cross-platform game development in C++20
Classes | Namespaces | Enumerations
ShaderStage.hpp File Reference
#include <donut/UniqueHandle.hpp>
#include <donut/graphics/Handle.hpp>

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Classes

class  donut::graphics::ShaderStage
 Compiled GPU code for a specific stage of a ShaderProgram. More...
 

Namespaces

 donut
 
 donut::graphics
 

Enumerations

enum class  donut::graphics::ShaderStageType : unsigned { donut::graphics::VERTEX_SHADER , donut::graphics::FRAGMENT_SHADER }
 Type of a ShaderStage in a ShaderProgram. More...