libdonut
2.3.2
Application framework for cross-platform game development in C++20
include
donut
modules
events.hpp
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#ifndef DONUT_MODULES_EVENTS_HPP
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#define DONUT_MODULES_EVENTS_HPP
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#include <
donut/events/Error.hpp
>
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#include <
donut/events/Event.hpp
>
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#include <
donut/events/EventPump.hpp
>
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#include <
donut/events/Input.hpp
>
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#include <
donut/events/InputManager.hpp
>
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#include <
donut/events/MessageBox.hpp
>
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#endif
EventPump.hpp
Event.hpp
InputManager.hpp
Input.hpp
MessageBox.hpp
Error.hpp
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