libdonut
2.3.2
Application framework for cross-platform game development in C++20
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constexpr float | e = e_v<float> |
constexpr float | log2e = log2e_v<float> |
constexpr float | log10e = log10e_v<float> |
constexpr float | pi = pi_v<float> |
constexpr float | inv_pi = inv_pi_v<float> |
constexpr float | inv_sqrtpi = inv_sqrtpi_v<float> |
constexpr float | ln2 = ln2_v<float> |
constexpr float | ln10 = ln10_v<float> |
constexpr float | sqrt2 = sqrt2_v<float> |
constexpr float | sqrt3 = sqrt3_v<float> |
constexpr float | inv_sqrt3 = inv_sqrt3_v<float> |
constexpr float | egamma = egamma_v<float> |
constexpr float | phi = phi_v<float> |
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