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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <donut/events/Event.hpp>
Public Attributes | |
| std::uint32_t | windowId |
| Unique identifier of the window. | |
Window Event base.
| std::uint32_t donut::events::WindowEventBase::windowId |
Unique identifier of the window.