| 
    libdonut 2.3.6
    
   Application framework for cross-platform game development in C++20 
   | 
 
Information about a single glyph's entry in the texture atlas. More...
#include <donut/graphics/Font.hpp>
Public Attributes | |
| vec2 | positionInAtlas | 
| Position of this glyph's rectangle in the texture atlas, in texels. Invalid if Glyph::rendered is false.   | |
| vec2 | sizeInAtlas | 
| Size of this glyph's rectangle in the texture atlas, in texels. Invalid if Glyph::rendered is false.   | |
| bool | rendered | 
| True if the glyph has been rendered and has a valid rectangle in the texture atlas, false otherwise.   | |
Information about a single glyph's entry in the texture atlas.
| vec2 donut::graphics::Font::Glyph::positionInAtlas | 
Position of this glyph's rectangle in the texture atlas, in texels. Invalid if Glyph::rendered is false.
| vec2 donut::graphics::Font::Glyph::sizeInAtlas | 
Size of this glyph's rectangle in the texture atlas, in texels. Invalid if Glyph::rendered is false.
| bool donut::graphics::Font::Glyph::rendered | 
True if the glyph has been rendered and has a valid rectangle in the texture atlas, false otherwise.