libdonut
2.3.2
Application framework for cross-platform game development in C++20
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Dimensions of a single glyph in this font, for shaping text. More...
#include <donut/graphics/Font.hpp>
Public Attributes | |
vec2 | size |
Size of this glyph's rectangle when rendered, in pixels. More... | |
vec2 | bearing |
Offset from the baseline to apply to the glyph's rectangle position when rendering this glyph. More... | |
float | advance |
Horizontal offset to apply in order to advance to the next glyph position, excluding any kerning. More... | |
Dimensions of a single glyph in this font, for shaping text.
vec2 donut::graphics::Font::GlyphMetrics::size |
Size of this glyph's rectangle when rendered, in pixels.
vec2 donut::graphics::Font::GlyphMetrics::bearing |
Offset from the baseline to apply to the glyph's rectangle position when rendering this glyph.
float donut::graphics::Font::GlyphMetrics::advance |
Horizontal offset to apply in order to advance to the next glyph position, excluding any kerning.