libdonut  2.3.2
Application framework for cross-platform game development in C++20
Public Attributes | List of all members
donut::graphics::SpriteAtlasOptions Struct Reference

Configuration options for a SpriteAtlas. More...

#include <donut/graphics/SpriteAtlas.hpp>

Public Attributes

bool useLinearFiltering = false
 Use bilinear filtering rather than nearest-neighbor interpolation when rendering sprites from this sprite atlas at a non-1:1 scale. More...
 

Detailed Description

Configuration options for a SpriteAtlas.

Member Data Documentation

◆ useLinearFiltering

bool donut::graphics::SpriteAtlasOptions::useLinearFiltering = false

Use bilinear filtering rather than nearest-neighbor interpolation when rendering sprites from this sprite atlas at a non-1:1 scale.


The documentation for this struct was generated from the following file: