libdonut
2.3.2
Application framework for cross-platform game development in C++20
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Data layout for the attributes of a single vertex of the mesh. More...
#include <donut/graphics/TexturedQuad.hpp>
Public Attributes | |
vec2 | coordinates |
Shared vertex position and texture coordinates. More... | |
Data layout for the attributes of a single vertex of the mesh.
vec2 donut::graphics::TexturedQuad::Vertex::coordinates |
Shared vertex position and texture coordinates.