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    libdonut 2.3.6
    
   Application framework for cross-platform game development in C++20 
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Data layout for the attributes of a single vertex of the mesh. More...
#include <donut/graphics/TexturedQuad.hpp>
Public Attributes | |
| vec2 | coordinates | 
| Shared vertex position and texture coordinates.   | |
Data layout for the attributes of a single vertex of the mesh.
| vec2 donut::graphics::TexturedQuad::Vertex::coordinates | 
Shared vertex position and texture coordinates.