libdonut
2.3.2
Application framework for cross-platform game development in C++20
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Result of the encodeUTF8FromCodePoint() function. More...
#include <donut/unicode.hpp>
Public Attributes | |
std::array< char8_t, 4 > | codeUnits |
Array of UTF-8 code units that encode the given code point. More... | |
std::size_t | size |
The length of the encoded code unit sequence stored in the codeUnits array. More... | |
Result of the encodeUTF8FromCodePoint() function.
std::array<char8_t, 4> donut::unicode::EncodeUTF8FromCodePointResult::codeUnits |
Array of UTF-8 code units that encode the given code point.
std::size_t donut::unicode::EncodeUTF8FromCodePointResult::size |
The length of the encoded code unit sequence stored in the codeUnits array.