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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <donut/xml.hpp>
Public Attributes | |
| std::string | tag {} |
| Element tag name. | |
| std::string | content {} |
| Raw non-element text content of the element. | |
| std::unique_ptr< Attribute > | attributes {} |
| Linked list of element attributes. | |
| std::unique_ptr< Element > | children {} |
| Linked list of children of this element. | |
| std::unique_ptr< Element > | next {} |
| Next neighboring element in the list that this element is part of. | |
Node in a Document.
| std::string donut::xml::Element::tag {} |
Element tag name.
| std::string donut::xml::Element::content {} |
Raw non-element text content of the element.
| std::unique_ptr<Attribute> donut::xml::Element::attributes {} |
Linked list of element attributes.
| std::unique_ptr<Element> donut::xml::Element::children {} |
Linked list of children of this element.
| std::unique_ptr<Element> donut::xml::Element::next {} |
Next neighboring element in the list that this element is part of.