libdonut
2.3.2
Application framework for cross-platform game development in C++20
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#include <donut/math.hpp>
#include <donut/shapes.hpp>
#include <algorithm>
#include <array>
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <iterator>
#include <memory>
#include <optional>
#include <type_traits>
#include <utility>
#include <vector>
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Classes | |
class | donut::LooseQuadtree< T > |
Quadtree-based space subdivision container, optimized for intersection queries between 2D axis-aligned boxes. More... | |
Namespaces | |
donut | |