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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <donut/math.hpp>#include <donut/shapes.hpp>#include <algorithm>#include <array>#include <cassert>#include <cstddef>#include <cstdint>#include <iterator>#include <optional>#include <type_traits>#include <utility>#include <vector>Go to the source code of this file.
Classes | |
| class | donut::LooseQuadtree< T > |
| Quadtree-based space subdivision container, optimized for intersection queries between 2D axis-aligned boxes. More... | |
Namespaces | |
| namespace | donut |