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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <donut/Color.hpp>#include <donut/LinearAllocator.hpp>#include <donut/LinearBuffer.hpp>#include <donut/graphics/Model.hpp>#include <donut/graphics/Shader2D.hpp>#include <donut/graphics/Shader3D.hpp>#include <donut/graphics/SpriteAtlas.hpp>#include <donut/graphics/Text.hpp>#include <donut/graphics/Texture.hpp>#include <donut/graphics/TexturedQuad.hpp>#include <donut/math.hpp>#include <cstddef>#include <span>#include <string_view>#include <vector>Go to the source code of this file.
Classes | |
| struct | donut::graphics::ModelInstance |
| Configuration of a 3D Model instance, for drawing as part of a RenderPass. More... | |
| struct | donut::graphics::QuadInstance |
| Configuration of an arbitrarily shaded/transformed 2D quad instance, optionally textured, for drawing as part of a RenderPass. More... | |
| struct | donut::graphics::TextureInstance |
| Configuration of a 2D textured quad instance, for drawing as part of a RenderPass. More... | |
| struct | donut::graphics::RectangleInstance |
| Configuration of a 2D rectangle instance, optionally textured, for drawing as part of a RenderPass. More... | |
| struct | donut::graphics::SpriteInstance |
| Configuration of a 2D sprite instance from a SpriteAtlas, for drawing as part of a RenderPass. More... | |
| struct | donut::graphics::TextInstance |
| Configuration of a 2D instance of Text shaped from a Font, for drawing as part of a RenderPass. More... | |
| struct | donut::graphics::TextCopyInstance |
| Configuration of a copied 2D instance of Text shaped from a Font, for drawing as part of a RenderPass. More... | |
| struct | donut::graphics::TextUTF8StringInstance |
| Configuration of a 2D instance of a UTF-8 string of text with a Font, for drawing as part of a RenderPass. More... | |
| struct | donut::graphics::TextStringInstance |
| Configuration of a 2D instance of a string of text with a Font, for drawing as part of a RenderPass. More... | |
| class | donut::graphics::RenderPass |
| Graphics drawing queue for batch rendering using a Renderer. More... | |
Namespaces | |
| namespace | donut |
| namespace | donut::graphics |