libdonut
2.3.2
Application framework for cross-platform game development in C++20
include
donut
modules
audio.hpp
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#ifndef DONUT_MODULES_AUDIO_HPP
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#define DONUT_MODULES_AUDIO_HPP
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#include <
donut/audio/Error.hpp
>
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#include <
donut/audio/Listener.hpp
>
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#include <
donut/audio/Sound.hpp
>
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#include <
donut/audio/SoundStage.hpp
>
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#endif
Listener.hpp
SoundStage.hpp
Sound.hpp
Error.hpp
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