libdonut  2.3.2
Application framework for cross-platform game development in C++20
Public Attributes | List of all members
donut::events::ControllerButtonEventBase Struct Reference

Controller button Event base. More...

#include <donut/events/Event.hpp>

Inheritance diagram for donut::events::ControllerButtonEventBase:
donut::events::ControllerEventBase donut::events::InputEventBase donut::events::EventBase donut::events::ControllerButtonPressedEvent donut::events::ControllerButtonReleasedEvent

Public Attributes

Input physicalControllerButtonInput
 Physical button input identifier. More...
 
- Public Attributes inherited from donut::events::ControllerEventBase
std::int32_t controllerId
 Unique identifier of the controller instance. More...
 
- Public Attributes inherited from donut::events::InputEventBase
std::uint32_t windowId
 Unique identifier of the window that this event belongs to, if any. More...
 

Detailed Description

Controller button Event base.

Member Data Documentation

◆ physicalControllerButtonInput

Input donut::events::ControllerButtonEventBase::physicalControllerButtonInput

Physical button input identifier.


The documentation for this struct was generated from the following file: