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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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Controller was remapped. More...
#include <donut/events/Event.hpp>
Additional Inherited Members | |
Public Attributes inherited from donut::events::ControllerEventBase | |
| std::int32_t | controllerId |
| Unique identifier of the controller instance. | |
Public Attributes inherited from donut::events::InputEventBase | |
| std::uint32_t | windowId |
| Unique identifier of the window that this event belongs to, if any. | |
Controller was remapped.