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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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A single configured binding from a physical input to a set of abstract output numbers. More...
#include <donut/events/InputManager.hpp>
Public Attributes | |
| Input | input |
| Outputs | outputs |
A single configured binding from a physical input to a set of abstract output numbers.
| Input donut::events::InputManager::Binding::input |
| Outputs donut::events::InputManager::Binding::outputs |