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    libdonut 2.3.6
    
   Application framework for cross-platform game development in C++20 
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A single configured binding from a physical input to a set of abstract output numbers. More...
#include <donut/events/InputManager.hpp>
Public Attributes | |
| Input | input | 
| Outputs | outputs | 
A single configured binding from a physical input to a set of abstract output numbers.
| Input donut::events::InputManager::Binding::input | 
| Outputs donut::events::InputManager::Binding::outputs |