libdonut  2.3.2
Application framework for cross-platform game development in C++20
Public Attributes | List of all members
donut::events::MouseEventBase Struct Reference

Mouse Event base. More...

#include <donut/events/Event.hpp>

Inheritance diagram for donut::events::MouseEventBase:
donut::events::InputEventBase donut::events::EventBase donut::events::MouseButtonEventBase donut::events::MouseMovedEvent donut::events::MouseWheelScrolledEvent donut::events::MouseButtonPressedEvent donut::events::MouseButtonReleasedEvent

Public Attributes

std::uint32_t mouseId
 Unique identifier of the mouse instance. More...
 
ivec2 mousePosition
 Current mouse position relative to the window. More...
 
ivec2 relativeMouseMotion
 Position offset relative to the previous position. More...
 
- Public Attributes inherited from donut::events::InputEventBase
std::uint32_t windowId
 Unique identifier of the window that this event belongs to, if any. More...
 

Detailed Description

Mouse Event base.

Member Data Documentation

◆ mouseId

std::uint32_t donut::events::MouseEventBase::mouseId

Unique identifier of the mouse instance.

◆ mousePosition

ivec2 donut::events::MouseEventBase::mousePosition

Current mouse position relative to the window.

◆ relativeMouseMotion

ivec2 donut::events::MouseEventBase::relativeMouseMotion

Position offset relative to the previous position.


The documentation for this struct was generated from the following file: