libdonut
2.3.2
Application framework for cross-platform game development in C++20
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Text input was edited. More...
#include <donut/events/Event.hpp>
Public Attributes | |
std::int32_t | textCursorOffset |
The cursor offset of the start of the selected text. More... | |
std::int32_t | textCursorSelectionLength |
The length of the current text selection, if any. More... | |
Public Attributes inherited from donut::events::TextInputEventBase | |
std::string | inputText |
Input text. More... | |
Public Attributes inherited from donut::events::InputEventBase | |
std::uint32_t | windowId |
Unique identifier of the window that this event belongs to, if any. More... | |
Text input was edited.
std::int32_t donut::events::TextInputEditedEvent::textCursorOffset |
The cursor offset of the start of the selected text.
std::int32_t donut::events::TextInputEditedEvent::textCursorSelectionLength |
The length of the current text selection, if any.