libdonut  2.3.2
Application framework for cross-platform game development in C++20
utilities.hpp File Reference
#include <donut/AtlasPacker.hpp>
#include <donut/Color.hpp>
#include <donut/File.hpp>
#include <donut/Filesystem.hpp>
#include <donut/LinearAllocator.hpp>
#include <donut/LinearBuffer.hpp>
#include <donut/LooseQuadtree.hpp>
#include <donut/Overloaded.hpp>
#include <donut/Time.hpp>
#include <donut/UniqueHandle.hpp>
#include <donut/Variant.hpp>
#include <donut/base64.hpp>
#include <donut/json.hpp>
#include <donut/math.hpp>
#include <donut/obj.hpp>
#include <donut/random.hpp>
#include <donut/reflection.hpp>
#include <donut/shapes.hpp>
#include <donut/unicode.hpp>
#include <donut/xml.hpp>

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