1#ifndef DONUT_GRAPHICS_VERTEX_ARRAY_HPP 
    2#define DONUT_GRAPHICS_VERTEX_ARRAY_HPP 
   34    struct VertexArrayDeleter {
 
   35        void operator()(
Handle handle) 
const noexcept;
 
 
Generic nullable RAII resource handle with exclusive ownership of a resource that is automatically de...
Definition UniqueHandle.hpp:21
 
Unique resource handle with exclusive ownership of a GPU vertex array.
Definition VertexArray.hpp:12
 
Handle get() const noexcept
Get an opaque handle to the GPU representation of the vertex array.
 
VertexArray()
Create a new empty GPU vertex array resource.
 
std::uint32_t Handle
Generic GPU resource handle.
Definition Handle.hpp:11