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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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Transient information about the current frame of an Application. More...
#include <donut/application/FrameInfo.hpp>
Public Attributes | |
| float | tickInterpolationAlpha |
| The ratio of the latest processed tick's importance compared to the tick processed before it, for use when interpolating data between the two. | |
| Time< float > | elapsedTime |
| The time, in seconds, that had elapsed since the start of the application at the beginning of the current frame. | |
| Time< float > | deltaTime |
| The time, in seconds, elapsed between the beginning of the previous frame and the beginning of the current frame. | |
Transient information about the current frame of an Application.
| float donut::application::FrameInfo::tickInterpolationAlpha |
The ratio of the latest processed tick's importance compared to the tick processed before it, for use when interpolating data between the two.
| Time<float> donut::application::FrameInfo::elapsedTime |
The time, in seconds, that had elapsed since the start of the application at the beginning of the current frame.
| Time<float> donut::application::FrameInfo::deltaTime |
The time, in seconds, elapsed between the beginning of the previous frame and the beginning of the current frame.