libdonut
2.3.2
Application framework for cross-platform game development in C++20
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Controller button was released. More...
#include <donut/events/Event.hpp>
Additional Inherited Members | |
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Input | physicalControllerButtonInput |
Physical button input identifier. More... | |
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std::int32_t | controllerId |
Unique identifier of the controller instance. More... | |
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std::uint32_t | windowId |
Unique identifier of the window that this event belongs to, if any. More... | |
Controller button was released.