|
libdonut 2.3.6
Application framework for cross-platform game development in C++20
|
Mouse button was pressed. More...
#include <donut/events/Event.hpp>
Additional Inherited Members | |
Public Attributes inherited from donut::events::MouseButtonEventBase | |
| Input | physicalMouseButtonInput |
| Physical button input identifier. | |
| std::uint8_t | clickCount |
| Number of consecutive clicks within a short time interval. | |
Public Attributes inherited from donut::events::MouseEventBase | |
| std::uint32_t | mouseId |
| Unique identifier of the mouse instance. | |
| ivec2 | mousePosition |
| Current mouse position relative to the window. | |
| ivec2 | relativeMouseMotion |
| Position offset relative to the previous position. | |
Public Attributes inherited from donut::events::InputEventBase | |
| std::uint32_t | windowId |
| Unique identifier of the window that this event belongs to, if any. | |
Mouse button was pressed.