libdonut 2.3.6
Application framework for cross-platform game development in C++20
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donut::events::MouseMovedEvent Struct Reference

Mouse was moved. More...

#include <donut/events/Event.hpp>

Inheritance diagram for donut::events::MouseMovedEvent:
donut::events::MouseEventBase donut::events::InputEventBase donut::events::EventBase

Additional Inherited Members

- Public Attributes inherited from donut::events::MouseEventBase
std::uint32_t mouseId
 Unique identifier of the mouse instance.
 
ivec2 mousePosition
 Current mouse position relative to the window.
 
ivec2 relativeMouseMotion
 Position offset relative to the previous position.
 
- Public Attributes inherited from donut::events::InputEventBase
std::uint32_t windowId
 Unique identifier of the window that this event belongs to, if any.
 

Detailed Description

Mouse was moved.


The documentation for this struct was generated from the following file: