libdonut
2.3.2
Application framework for cross-platform game development in C++20
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Group containing polygonal Face elements within an Object. More...
#include <donut/obj.hpp>
Public Attributes | |
std::string | name {} |
Name of the group, or empty if no name was specified. More... | |
std::vector< Face > | faces {} |
List of faces belonging to this group. More... | |
std::string | materialName {} |
Name of the material of this group, which should be found in one of the associated material libraries. More... | |
std::string donut::obj::Group::name {} |
Name of the group, or empty if no name was specified.
std::vector<Face> donut::obj::Group::faces {} |
List of faces belonging to this group.
std::string donut::obj::Group::materialName {} |
Name of the material of this group, which should be found in one of the associated material libraries.