libdonut 2.3.6
Application framework for cross-platform game development in C++20
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Namespaces | |
namespace | mtl |
Classes | |
struct | Error |
Exception type for errors originating from the OBJ API. More... | |
struct | Face |
Face element forming a single polygon of FaceVertex vertices. More... | |
struct | FaceVertex |
Single vertex of a polygonal Face element. More... | |
struct | Group |
Group containing polygonal Face elements within an Object. More... | |
struct | Object |
Object mesh containing Group elements within a Scene. More... | |
struct | Scene |
Scene of Object elements defined by an OBJ file. More... | |