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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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Namespaces | |
| namespace | mtl |
Classes | |
| struct | Error |
| Exception type for errors originating from the OBJ API. More... | |
| struct | Face |
| Face element forming a single polygon of FaceVertex vertices. More... | |
| struct | FaceVertex |
| Single vertex of a polygonal Face element. More... | |
| struct | Group |
| Group containing polygonal Face elements within an Object. More... | |
| struct | Object |
| Object mesh containing Group elements within a Scene. More... | |
| struct | Scene |
| Scene of Object elements defined by an OBJ file. More... | |