libdonut
2.3.2
Application framework for cross-platform game development in C++20
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Object mesh containing Group elements within a Scene. More...
#include <donut/obj.hpp>
Public Attributes | |
std::string | name {} |
Name of the object, or empty if no name was specified. More... | |
std::vector< Group > | groups {} |
List of groups belonging to this object. More... | |
std::string donut::obj::Object::name {} |
Name of the object, or empty if no name was specified.
std::vector<Group> donut::obj::Object::groups {} |
List of groups belonging to this object.