libdonut  2.3.2
Application framework for cross-platform game development in C++20
Public Attributes | List of all members
donut::obj::Object Struct Reference

Object mesh containing Group elements within a Scene. More...

#include <donut/obj.hpp>

Public Attributes

std::string name {}
 Name of the object, or empty if no name was specified. More...
 
std::vector< Groupgroups {}
 List of groups belonging to this object. More...
 

Detailed Description

Object mesh containing Group elements within a Scene.

Member Data Documentation

◆ name

std::string donut::obj::Object::name {}

Name of the object, or empty if no name was specified.

◆ groups

std::vector<Group> donut::obj::Object::groups {}

List of groups belonging to this object.


The documentation for this struct was generated from the following file: