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libdonut 2.3.6
Application framework for cross-platform game development in C++20
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#include <donut/math.hpp>Go to the source code of this file.
Classes | |
| struct | donut::graphics::CameraOrthographicOptions |
| Configuration options for a Camera with an orthographic projection. More... | |
| struct | donut::graphics::CameraPerspectiveOptions |
| Configuration options for a Camera with a perspective projection. More... | |
| class | donut::graphics::Camera |
| Combined view-projection matrix, defining the perspective for a Renderer to render from. More... | |
Namespaces | |
| namespace | donut |
| namespace | donut::graphics |