libdonut  2.3.2
Application framework for cross-platform game development in C++20
Classes | Namespaces
Camera.hpp File Reference
#include <donut/math.hpp>

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Classes

struct  donut::graphics::CameraOrthographicOptions
 Configuration options for a Camera with an orthographic projection. More...
 
struct  donut::graphics::CameraPerspectiveOptions
 Configuration options for a Camera with a perspective projection. More...
 
class  donut::graphics::Camera
 Combined view-projection matrix, defining the perspective for a Renderer to render from. More...
 

Namespaces

 donut
 
 donut::graphics