libdonut
2.3.2
Application framework for cross-platform game development in C++20
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#include <donut/math.hpp>
Go to the source code of this file.
Classes | |
struct | donut::graphics::CameraOrthographicOptions |
Configuration options for a Camera with an orthographic projection. More... | |
struct | donut::graphics::CameraPerspectiveOptions |
Configuration options for a Camera with a perspective projection. More... | |
class | donut::graphics::Camera |
Combined view-projection matrix, defining the perspective for a Renderer to render from. More... | |
Namespaces | |
donut | |
donut::graphics | |