| 
    libdonut 2.3.6
    
   Application framework for cross-platform game development in C++20 
   | 
 
Go to the source code of this file.
Classes | |
| struct | donut::graphics::TexturedQuad | 
| Square 2D mesh for textured rendering.  More... | |
| struct | donut::graphics::TexturedQuad::Vertex | 
| Data layout for the attributes of a single vertex of the mesh.  More... | |
| struct | donut::graphics::TexturedQuad::Instance | 
| Data layout for the attributes of a single instance of the mesh.  More... | |
Namespaces | |
| namespace | donut | 
| namespace | donut::graphics |