libdonut  2.3.2
Application framework for cross-platform game development in C++20
Typedefs
aliases.hpp File Reference
#include <donut/math.hpp>
#include <donut/modules/fwd/application.hpp>
#include <donut/modules/fwd/audio.hpp>
#include <donut/modules/fwd/events.hpp>
#include <donut/modules/fwd/graphics.hpp>
#include <donut/modules/fwd/utilities.hpp>

Go to the source code of this file.

Typedefs

template<donut::length_t L, typename T >
using Point = donut::vec< L, T >
 
template<donut::length_t L, typename T >
using Length = donut::vec< L, T >
 

Typedef Documentation

◆ Point

template<donut::length_t L, typename T >
using Point = donut::vec<L, T>

◆ Length

template<donut::length_t L, typename T >
using Length = donut::vec<L, T>